An Introduction to Tacit Training Software - Tacit
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An Introduction to Tacit Training Software

The future of value-driven workforce development is resoundingly and undeniably – virtual. Tacit joins the budding virtual reality (VR) marketplace with our Training Software. Designed for industrial manufacturing applications, Tacit is actualizing the future through the development of immersive, hands-on tools that empower companies to train new hires efficiently using virtual and augmented reality. We see implementation of these tools in the design of new training programs and in complementary capacities within existing programs. Our software is a programmatic framework that can be customized for any industry — allowing for intuitive, bespoke simulations of internal processes. By implementing your own Tacit, you can employ immersive technology to improve a number of training and process re-engineering scenarios. In an effort to provide additional insight into these platforms, let’s explore the fundamentals.

The Technology

Virtual reality (VR) is a completely immersive, computer-generated environment. Everything within the user’s field of view consists of pixels. Virtual reality has come a long way since the 1990s. The exponentiality of technological advancements have completely transformed this medium over the last few years. Now, virtual reality can create a sense of space and scale that has never before been possible, thanks to the evolution of human-machine interactions.

VR is administered through wearable computers and head-mounted displays. Standalone headsets have also entered the market, but for the most immersive experience (HTC Vive and/or Oculus Rift), users are still tethered to high-powered computers — however, the premium offerings have add-ons, like the TP Cast for HTC Vive, which allow users to connect their headsets to a computer wirelessly.

In virtual spaces, organizations can prepare trainees in new, innovative ways. VR allows the operator to practice and internalize functions without the risk of damages, injuries, or redundancies. Furthermore, it allows for these simulations to take place without slowing down production within the actual manufacturing setting. Virtual spaces also allow the operator to visualize the global functions of a department, offering them some otherwise unavailable perspective on the importance of their position. The straightforward instructional programming aspect of the VR experience is not it’s only strength. The potential to gamify functions and pedagogical regimens in a genuinely compelling way can offer a natural incentive for new hires to immerse themselves in the onboarding process.

Augmented reality (AR) is the overlay of graphics on the real world.

Like VR, AR is also experienced through wearable computers and head-mounted displays (like the Microsoft Hololens or the Daqri Smart Helmet), however, AR integrates interactive holographic objects into the real world. Since AR can also be accessed on smartphones and tablets, devices most companies already have at their disposal, the barrier to entry for this technology is almost nonexistent. Field instruction, customer education, safety training, and countless other aspects of the manufacturing industry can be streamlined with the ability to optimize ergonomics, monitor repetitive or dangerous tasks, and inform users on site.


  • Demonstration: Virtual spaces allow for the immersive visualization of a given process. Trainees can get a sense of the purposes and individual functions of a given position.
  • Engagement: Trainees can get hands-on experience with the help of virtual guidance. They can develop muscle memory and neural pathways before ever stepping foot into a production scenario.
  • Assessment: When the trainee has practiced the guided process a given number of times, the guidance can be removed in order to test retention.


Tacit enables the intuitive visualization of complex concepts, procedures, and information via realistic graphical simulations.

  • Immersive training costs far less than traditional training methods. The one-time cost to implement VR training is 80% less than the average annual salary for one training manager industry-wide.
  • Peer review, feedback and ongoing assessment: The active collection of performance data allows employers to improve training processes and perform live and ongoing assessment of performance.
  • Immersive training can be implemented remotely and on- or off-site, as the situation requires — allowing for satellite demonstrations and customer education.
  • Training in virtual reality is an immersive experience that is significantly more effective than instruction videos or manuals.
  • Immersive VR experiences are known to yield far-greater retention (up to 75%) to the user relative to instructional videos or training manuals (as little as 10%).
  • Bespoke simulations allow for streamlined cross-training and aptitude testing.
  • Augmented reality applications can be employed to optimize field instruction and alert technicians to potential safety hazards using real-time object recognition.
  • Customer education and training can be administered remotely via live step-by-step AR task guidance.

Our software promotes:

  • Safety by preventing the risk of injury to new hires.
  • Efficiency by removing the risk of damaged or redundant equipment and products.
  • Certainty of testing and qualifying new hire training retention using traditional methods.
  • Productivity by eliminating the need for the reallocation of senior technicians to training programs.
  • Communication between English-speaking and ESL employees & trainees.

“Basically what virtual reality enables teachers, lecturers or anyone in an educational setting to do is to deliver large amounts of often complex information in a visually attractive way. Many students find it easier to learn when presented with a visual explanation which they also find easier to retain and recall.” — Virtual Reality Society

Tacit is a tool that can help training departments evolve, become leaner, and increase productivity.

In addition to increasing retention and productivity, the use of immersive technologies can aid companies in attracting the most desirable candidates for their openings. The turnover rate in the manufacturing industry was 16 percent in 2016, making training efficiency a pervading priority. American companies spent over 70 billion US dollars on job training in 2016, according to Training Magazine, a leading industry publication. Many companies are transitioning their onboarding methods to virtual classrooms in an attempt to increase retention rates and more efficiently acclimate new hires to the organization; however, forty one percent of training hours were still administered by a stand-and-deliver instructor last year. Replacing manuals and lectures with hands-on training programs like Tacit OTS will ensure that your company is preparing your new and existing workforce with the tools that are going to enrich their working conditions and experience. The secondary benefits of increased  efficiency, at a better value, make the move toward VR a Tacit one.

More information on Tacit can be accessed by calling 844-321-SELF.

Tacit is developed by Self Interactive.

Self Interactive has been building interactive software since 2012, offering innovative, immersive solutions to real-world business problems. We also specialize in web development; simple marketing sites, custom web applications that integrate with other systems, mobile app development, consulting, and training.